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  • 20:29, 22 April 2024SHO Competition AI (hist | edit) ‎[3,854 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GTR2 <Youtube>https://www.youtube.com/watch?v=Apt1NywfHvI</Youtube> '''SHO Competition AI is a GTR2 mod for original content cars and tracks that aims to improve the racing experience by creating greater racing immersion and realism by improving AI driver performance.''' [http://simwiki.net/files/SHO%20Competition%20AI%20V14.zip Click here to download] *Please see "README SHO Competition AI.txt" as it contains helpful details o...")
  • 20:22, 22 April 2024SHO PnG Retrofit (hist | edit) ‎[9,603 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GTR2 <Youtube>https://www.youtube.com/watch?v=mfTzBZU9BS0</Youtube> '''Power & Glory Historical Immersion Enhancements''' SHO PnG Retrofit is a set of changes to Power & Glory 3.2 to enhance historical immersion. The mod will start by adding in historic versions of tracks and historic championships and grow from there. Any changes that could enhance immersion will be considered. [Click here to download] *Please see "README SHO...")
  • 20:16, 22 April 2024SHO XD Style SimHub Overlays (hist | edit) ‎[10,165 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GTR2 <Youtube>https://www.youtube.com/watch?v=pCGGOEvH4YE</Youtube> SHO XD Style SimHub Overlays is a collection of SimHub overlays designed to reproduce the style of the XD overlays (vitumo.de). Primarily supporting GTR2 but trying to maintain as much compatibility as possible with other SimHub supported games (eg. GT Legends, Race 07, rFactor 2, etc.). All overlays are optional, separate, standalone, resizable, repositionable,...")
  • 20:07, 22 April 2024SHO Competition FFB for GTR2 (hist | edit) ‎[5,427 bytes]Shovas (talk | contribs) (Created page with "Video: Jimmy Broadbent tries GTR2 again with a very early version of the PLR parameters that would eventually become this mod. '''SHO Competition FFB for GTR2 is a GTR2/PnG3 mod of various UserData User.PLR file force feedback configuration parameters to achieve an improved, more modern force feedback feel.''' [Click here to download] *Please see "README SHO Competition FFB.txt" as it contains helpful details on install/uninstall, tips, questions, known/open issues, t...")
  • 20:00, 22 April 2024SHO Weather (hist | edit) ‎[24,067 bytes]Shovas (talk | contribs) (Created page with "File: Gtr2-start-weekend-launcher.jpg ''Image: GTR2 Start Weekend Launcher with preconfigured weekend weather for test days, Practice, Qualifying, and Race sessions'' SHO Weather is just an experiment for now to see how far I can go with weather. In the first release, you can choose different weekend weather which I've tried to make feel consistent throughout the sessions of a race weekend. Install: # Extract to GTR2 folder # Run __GTR2__Start__Weekend.cmd and ch...")
  • 19:51, 22 April 2024SHO Competition FFB for Race 07 (hist | edit) ‎[1,519 bytes]Shovas (talk | contribs) (Created page with "SHO Competition FFB for Race 07 is a Race 07 mod of various ControlSet RCS file force feedback configuration parameters to achieve an improved, more modern force feedback feel. [http://simwiki.net/files/SHO%20Competition%20FFB%20for%20Race%2007%20-%20v2.zip Click here to download] *Please see "README SHO Competition FFB for Race 07.txt" as it contains helpful details on install/uninstall, tips, questions, known/open issues, testing notes, changes, and development notes...")
  • 19:25, 22 April 2024SHO Competition FFB for GTL (hist | edit) ‎[1,597 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GTR2 ''By Shovas / 2024-04-22'' SHO Competition FFB for GTL is a GTL mod of various UserData User.PLR file force feedback configuration parameters to achieve an improved, more modern force feedback feel. *Please see "README SHO Competition FFB for GTL.txt" as it contains helpful details on install/uninstall, tips, questions, known/open issues, testing notes, changes, and development notes. You might be reading t...")
  • 16:36, 22 April 2024IRacing (hist | edit) ‎[36,957 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: iRacing ''By Shovas / 2024-04-22 / [https://selah.ca/secrets-of-iracing/ Original Article]'' == What is iRacing? == From the Wikipedia entry... ''iRacing is a subscription-based racing simulation released by iRacing.com Motorsport Simulations in 2008. Official races, special events, league races, and practice sessions are all hosted on the service’s servers. The service simulates realistic cars, tracks, and r...")
  • 16:29, 22 April 2024RFactor 2 (hist | edit) ‎[4,188 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: rFactor 2 ''By Shovas / 2024-03-29 / [https://selah.ca/secrets-of-rfactor-2/ Original Article]'' == What is rFactor 2? == From the Wikipedia article... ''rFactor 2 is a computer racing simulator developed by the American independent software firm Image Space Incorporated, released for Windows in 2013. Like its predecessor, rFactor, it is designed to be modified and is used by professional racing teams for drive...")
  • 16:21, 22 April 2024Automobilista (hist | edit) ‎[3,234 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: Automobilista ''By Shovas / 2024-04-22 / [https://selah.ca/secrets-of-gtr2/ Original Article]'' == What is Automobilista? == From the game’s website, ''AUTOMOBILISTA puts you in the driving seat of an advanced racing simulator to deliver a uniquely diverse motorsports experience!'' ''AUTOMOBILISTA is extensively complemented with one of the most diverse selections or racing vehicles to be found in a racing g...")
  • 16:15, 22 April 2024Race 07 (hist | edit) ‎[7,377 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: Race 07 ''By Shovas / 2024-04-22 / [https://selah.ca/secrets-of-race-07/ Original Article]'' == What is Race 07? == From the Wikipedia article, ''Race 07 is a racing simulator computer game from SimBin Studios (later Sector3 Studios). The game is the sequel to the 2006 title Race – The Official WTCC Game. Like the original Race, the title is officially licensed by the World Touring Car Championship (WTCC). It...")
  • 03:57, 22 April 2024GT Legends (hist | edit) ‎[6,824 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GT Legends ''By Shovas / 2024-04-21 / [https://selah.ca/secrets-of-gt-legends/ Original Article]'' == What is GT Legends? == From the Wikipedia article, ''GT Legends is a sports car racing simulator for the PC developed by SimBin Studios (later Sector3 Studios). It is based on the 2005 FIA Historic Racing Championships for GTC and TC cars of the 1960s and 1970s. This is a modern-day championship for historic ca...")
  • 03:50, 22 April 2024Project Cars 2 (hist | edit) ‎[851 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: Project Cars 2 ''By Shovas / 2024-04-21 / [https://selah.ca/secrets-of-project-cars-2/ Original Article]'' Secrets of Project Cars 2: Tips, tricks, resources, and other helpful information. * You really should be using Christiaan’s Pure FFB. It appears to be the best attempt at improving FFB. ** You probably need a lot of smoothing on direct drive wheels ** See my AccuForce ffb settings in this post ** Alterna...")
  • 03:47, 22 April 2024Copa Petrobras de Marcas (hist | edit) ‎[704 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GTR2 ''By Shovas / 2024-04-21 / [https://selah.ca/sim-racer-copa-petrobras-de-marcas-by-reiza-on-steam/ Original Article]'' I just came across [http://store.steampowered.com/app/359800/ Reiza’s Copa Petrobas de Marcas] on Steam today. It’s a '''full-fledged, free''', [http://store.steampowered.com/app/273840/ Game Stock Car Extreme-based/rFactor-engine-based] sim racing game simulating a championship experien...")
  • 19:57, 11 April 2024SimXperience AccuForce Pro (hist | edit) ‎[128 bytes]Shovas (talk | contribs) (Created page with "== Articles == '''Articles:''' * Secrets of the SimXperience AccuForce Pro * SimXperience AccuForce Pro Steering System")
  • 19:54, 11 April 2024Wheels (hist | edit) ‎[130 bytes]Shovas (talk | contribs) (Created page with "== Article == * SimuCube 2 Pro Category: Sim Hardware")
  • 20:24, 29 March 2024A Brief Review of Fingerless Driving Gloves for Sim Racing (hist | edit) ‎[5,910 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: Sim Clothing Category: Sim Wheels ''By Shovas / 2024-03-29 / [https://selah.ca/a-brief-review-of-fingerless-driving-gloves-for-sim-racing/ Original Article]'' This was originally a [https://www.racedepartment.com/threads/a-brief-review-of-fingerless-sim-gloves-work-cycling-and-driving-gloves.204753/ post on Race Department] (June 2021) that I’ve added here for posterity. Ever since I ruined an alcantara ri...")
  • 20:17, 29 March 2024SimuCube 2 Pro (hist | edit) ‎[5,271 bytes]Shovas (talk | contribs) (Created page with "Category: Driving Sims Category: GTR2 ''By Shovas / 2024-03-29 / [https://selah.ca/secrets-of-the-simucube-2-pro/ Original Article]'' == What is the Simucube 2 Pro? == The Simucube 2 Pro is a force feedback steering wheel system used mainly for sim racing on PC. From the [https://www.simucu.be/sc2pro-direct-drive-wheel-base SimuCube 2 Pro product page], ''Are you ready to be known from jaw-dropping maneuvers in Sim Racing eSports scene? If so...") originally created as "Secrets of the Simucube 2 Pro"
  • 19:38, 29 March 2024SimXperience AccuForce Pro Steering System Review (hist | edit) ‎[29,241 bytes]Shovas (talk | contribs) (Created page with "''Original Article (May 2015): https://selah.ca/simxperience-accuforce-pro-steering-system/'' thumb|right I’ve recently received my SimXperience AccuForce Pro and have been enjoying it for the past week. I’ve only owned one other force feedback wheel, a Logitech G27, and this is, of course, leaps and bounds beyond a G27. There is ample power and tuning options to provide the flexibility sim racers really want to ensure the best and most reali...") originally created as "SimXperience AccuForce Pro Steering System"
  • 00:39, 26 March 2024SimXperience AccuForce Pro Wheel (hist | edit) ‎[20,044 bytes]Shovas (talk | contribs) (Created page with "== What is the SimXperience AccuForce Pro? == The AccuForce Pro is a force feedback steering wheel system used mainly for sim racing on PC. From the SimXperience website, ''"The AccuForce Pro V2 Steering System Kit is a complete Plug-N-Play package of our most advanced and realistic direct drive force feedback system. With unparalleled realism and the most advanced tuning features on the market, the AccuForce Pro not only delivers significant advantages for hardcore s...") originally created as "Secrets of the SimXperience AccuForce Pro"
  • 18:00, 21 March 2024Race Department Goes Corporate (hist | edit) ‎[415 bytes]Shovas (talk | contribs) (Created page with "* Race Department bought out by Porsche owned OverTake.gg * Change over begins March 22 [https://www.racedepartment.com/news/better-together-overtake-racedepartment-unite-on-march-22.1885/] Category: News Category: Driving Sims Category: Driving Sim News")
  • 03:11, 13 March 2024GTR2 Standalone Folders (hist | edit) ‎[630 bytes]Shovas (talk | contribs) (Created page with "GTR2 drops are just copy&pasted GTR2 folders so that you can preserve your other GTR2 folders, for example your original folder, and more conveniently and more safely play around in a new folder without having to worry about breaking your other GTR2 folders. * Simply Copy&Paste an existing, working GTR2 folder to a new folder. This is a "drop". * You will then need to re-apply compatibility modes on GTR2.exe and GTR2.config.exe: See theGTR2#Windows_XP/Vista/7/10/11+_C...")
  • 04:43, 8 March 2024Sims – A Mod(erate) Proposal (hist | edit) ‎[12,288 bytes]Shovas (talk | contribs) (Created page with "''The following is a re-post and re-edit of a [https://www.racedepartment.com/threads/automobilista-2-the-big-interview-part-1.168990/post-2982052 post on I made on Race Department], some time ago (June 1, 2019), during the pre-release period of Automobilista 2. This followed on the news that AMS2 would likely not be an openly moddable platform (due to using the Project Cars 2 Madness Engine), as opposed to how AMS1 was openly moddable. There, I brainstormed some ideas t...")
  • 04:21, 8 March 2024Sim Racing Ergonomics (hist | edit) ‎[5,484 bytes]Shovas (talk | contribs) (Created page with "I love sim racing but it’s been aggravating some sore points on my body and causing me to miss out on what I love doing. So, I put together my thoughts so far about sim racing comfort to help me, hopefully others, keep on enjoying the sim racing we love. border|center == Achille’s Tendonitis == As I noted in previous post reviewing the GTEYE Progressive Brake Spring for the Logitech G27, I suffer from Achille’s tendonitis from barefoot runn...")
  • 04:13, 8 March 2024The Problem with iRacing: Where’s the grip? (hist | edit) ‎[1,673 bytes]Shovas (talk | contribs) (Created page with "''The following is a [https://members.iracing.com/jforum/posts/list/3748053.page post to the iRacing BMW M4 GT4 Members Forum] and is reposted here for posterity and to prompt discussion on why exactly grip expression in iRacing is lack whereas other sims have long since solved this.'' This car really, really helps earn the name iceRacing and highlights the deficiency in the way iRacing expresses grip. Let me say, while grip isn’t perfect on other cars, I find the MX...")
  • 05:01, 7 March 2024GTR2 Weather (hist | edit) ‎[6,385 bytes]Shovas (talk | contribs) (Created page with "* [https://www.racedepartment.com/downloads/weatherfile-generator-for-gtr2.18049/ Weatherfile Generator for GTR2 2.3] * [https://www.racedepartment.com/threads/weather-files.261442/ Weather files?] * [https://gtr2-endurance.forumotion.org/t5235-gtr2-not-reading-or-generating-weather-txt?highlight=weather GTR2 not reading or generating weather.txt] * [https://gtr2-endurance.forumotion.org/t1283-changeable-weather-problem?highlight=weather Changeable Weather Problem] * [ht...")
  • 01:20, 6 March 2024Shovas's initial thoughts on iRacing rain (hist | edit) ‎[2,993 bytes]Shovas (talk | contribs) (Created page with "Just got in, BMW M4 GT3 at Lime Rock Park with "Ensure" rain setup (starts dry, starts raining within minutes). Wow. It's everything that said it was in the videos. Just be sure you're in a rain-enabled car: [https://support.iracing.com/support/solutions/articles/31000172614-rain-enabled-content Rain Enabled Content] The track floods just as promised. And it feels more right than anything I've felt in any other sim so far. And my fear about the tyre model and ffb se...")
  • 04:04, 5 March 2024How much FFB can you feel in GTR2? 1/1000th of a percent. (hist | edit) ‎[3,233 bytes]Shovas (talk | contribs) (Created page with "'''Originally [https://www.racedepartment.com/threads/how-much-ffb-can-you-feel-in-gtr2-1-1000-of-a-percent.141478/ a post by me] Race Department -Shovas''' Update: This post is ancient and has been vastly superceded and improved upon by the crowdsourced [https://www.racedepartment.com/downloads/sho-competition-ffb-for-gtr2.30448/ SHO Competition FFB for GTR2 mod] here at Race Department. I thought the GTR2 fans would find these results on the precision of GTR2 FFB int...")
  • 03:57, 5 March 2024Did you know? GTR2 supports 180hz+ FFB (hist | edit) ‎[3,171 bytes]Shovas (talk | contribs) (Created page with "'''Originally [https://www.racedepartment.com/threads/how-much-ffb-can-you-feel-in-gtr2-1-1000-of-a-percent.141478/ a post by me] Race Department -Shovas''' Update: This post is ancient and has been vastly superceded and improved upon by the crowdsourced [https://www.racedepartment.com/downloads/sho-competition-ffb-for-gtr2.30448/ SHO Competition FFB for GTR2 mod] here at Race Department. I thought the GTR2 fans would find these results on the precision of GTR2 FFB int...")
  • 18:46, 4 March 2024It's looking like iRacing nailed realistic rain (hist | edit) ‎[312 bytes]Shovas (talk | contribs) (Created page with "* [https://www.racedepartment.com/threads/looks-like-iracing-nailed-realistic-rain.269614/ Looks like iRacing nailed realistic rain] <Youtube>https://www.youtube.com/watch?v=FqzRK3wux3g</Youtube> <Youtube>https://youtu.be/-7coPIU5Cb4?si=MfS65g9iGrMo1muh</Youtube>")
  • 07:05, 4 March 2024Why you should try the GTR2 Get Real Physics Mod (hist | edit) ‎[15,274 bytes]Shovas (talk | contribs) (Created page with "'''I like what I'm reading from the docs in the GTR2 Get Real Physics Mod and I like that I can match what's written in the docs with what I feel in the car. Here's why I think you should give Get Real Physics a real look.''' '''Updated 2024-01-14 for version 1.3''' Need_For_Speed appears to be onto something investigating drivetrain, tyre model, and aerodynamics, discovering bad parameters, sloppy work, and copy&pasted values, and fixing issues with real world data an...")
  • 08:06, 3 March 2024Hidden Special Classes Make for Good Single Class Racing (hist | edit) ‎[935 bytes]Shovas (talk | contribs) (Created page with "While testing some AI changes I noticed some CAR file classes were not represented in the Specials category when selecting cars. So, I looked at all the classes in every CAR file and added the class tags I could find as selectable in the Specials category in-game: G2's 2003 G2's 2004 NG3's 2003 NG3's 2004 SP2's 2004 GT3 Cup Edit GameData\SIM_Specials.gdb and add them in like this: SpecialClasses { GT_2003 = GT's 2003 GT_2004 = GT's 2004 NG_2003 = NGT's 2003 NG_2004 =...")
  • 08:01, 3 March 2024Challenging little tyre wear experiment with tyre wear acceleration (hist | edit) ‎[631 bytes]Shovas (talk | contribs) (Created page with "In the Realism menu choose Tyre Wear X7 (max), go to any course and put on Changeable Rainfall (make sure you get a sunny hot 30C+ day, though), put softs on, and then try racing around the track. Valencia is a good track for this, usually sunny there. You should be wearing your tyres at a rate of 2% per lap or so. By the 3rd or 4th lap it should be starting to get VERY challenging but in a sort of good way, almost approximating the real-life challenge I would imagine....")
  • 07:57, 3 March 2024GTR2 Combos (hist | edit) ‎[2,440 bytes]Shovas (talk | contribs) (Created page with "''This page is ordered by most recent updates first.'' These are the GTR2 car and track combos that we're enjoying right now. Check back occassionally for updates. == rTrainers at Toban Raceway == [https://esport-racing.de/rfactors-rtrainer/ rTrainers] at [https://esport-racing.de/toban-raceway/ Toban Raceway] Both rFactor 1 originals faithfully ported to GTR2 and available on esports racing Remove track bumps, dial in your SHO FFB or RealFeel FFB, enable Crew Chie...")
  • 05:37, 2 March 2024How to make GTR2 Championships (hist | edit) ‎[7,526 bytes]Shovas (talk | contribs) (Created page with "I wrote this up to for the SHO PnG Retrofit README and I hope it encourages people to learn how to make championships and to contribute historic championships to the mod. This is barebones but I'd be happy to take feedback to make it better and help for any confusing areas. I have attached these 1961 BSCC Championship files for reference: BRSCC_1961.gdb(*), BRSCC_1961.txt, and BRSCC_1961_ICON.TGA(*) *I had to rename these to .txt to attach them so just fix the extensi...")
  • 05:27, 2 March 2024Remove Unwanted Car and FFB Bumps and Bounces in GTR2 (hist | edit) ‎[2,324 bytes]Shovas (talk | contribs) (Created page with "Edit GameData\Locations\specialfx.tec in an editor like Notepad++ and make this edit under '''[TRACKVARS]''': RoadBumpAmp=0.000 *See below for many other surface types that have their own artificial bumps This fix will remove most track surface bumps but there are other track surface types with their own bump definitions (see below) so you may need to go through the file and zero out any others that you don't want. I noticed Need_For_Speed had done this in his Get Re...")
  • 03:42, 28 February 2024RFactor 1 (hist | edit) ‎[7,145 bytes]Shovas (talk | contribs) (Created page with "== Rfactor 1 == Unless otherwise stated, this page deals with vanilla rFactor 1. == Steering Wheel Rotation == UserData\User\Controller.ini: Steering Wheel Range="120" // Degrees of rotation of in-game steering wheel Default: 270 You would think you'd set this to 900 but it appears == TrackIR Tracking Speed == Glance Angle="2.50000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57) Default: 0.75000")
  • 06:47, 27 February 2024Sim Racing Replay Video Editing (hist | edit) ‎[558 bytes]Shovas (talk | contribs) (Created page with "* Use OBS to record unless you know what you're doing with other software ** Beware audio out-of-sync issues, wait a few seconds after hitting Start Recording before you change back into GTR2 * Record race live for cockpit footage ** If you use a replay for cockpit footage, the steering wheel rotation will look digital and dash console elements may not be functional * Use in-game full race replay for external footage * Edit with a video editor of your choice ** Ex. Movavi")
  • 19:37, 25 February 2024IsiMotor (hist | edit) ‎[1,683 bytes]Shovas (talk | contribs) (Created page with "== isiMotor by Image Space Incorporated == "ISI also developed the ISImotor game engine,[4][5] which is used for creating many racing games like GT Legends, GTR 2, ARCA Sim Racing '08, Race 07, Simulador Turismo Carretera and others." -[https://en.wikipedia.org/wiki/Image_Space_Incorporated Wikipedia] == isiMotor1 == "The prehistory of isiMotor2 begins with a string of games built on the isiMotor1 game engine developed by Image Space Incorporated (ISI) in the late 19...")
  • 05:08, 25 February 2024Stability (hist | edit) ‎[1,651 bytes]Shovas (talk | contribs) (Created page with "== Testing == * Memory: Memtest * CPU: Memtest, Bitcoin Core (full blockchain download) * GPU: Unigine Demos (Superposition, Valley, Heaven, etc.)")
  • 04:59, 24 February 2024Simple Power & Glory Install (hist | edit) ‎[5,473 bytes]Shovas (talk | contribs) (Created page with "Power & Glory installs cause a lot of confusion so here is the simplest install path: # Download Power & Glory # Extract to a GTR2 folder # Configure GTR2Config.exe and GTR2.exe # 4GB Patch GTR2.exe # Race! == Download Power & Glory == You can use the official installer [https://www.racedepartment.com/downloads/power-glory-for-gtr-2.21450/ download] at RD and continue on with the extra steps here or download the archive parts here and simply extract over an existing G...")
  • 04:39, 24 February 2024GTR2 and Downsampling with NVIDIA DSR (hist | edit) ‎[3,006 bytes]Shovas (talk | contribs) (Created page with "''Original a Shovas [https://www.racedepartment.com/threads/gtr2-and-downsampling-with-nvidia-dsr.230810/ post] on Race Department'' I've never played around with DSR before but after seeing some videos and getting to understand what's really happening I can see how it might be a really good way to improve the graphical clarity of GTR2. But I just tried it and (1) unless I use Borderless Gaming the image is larger than the screen can fit, and (2) if I use Borderless Ga...")
  • 23:41, 22 February 2024Contributors (hist | edit) ‎[518 bytes]Shovas (talk | contribs) (Created page with "Please review the following before editing pages: * Policies: ** Terms of Use ** Terms of Content ** Privacy * Getting Started: ** Create your <nowiki>[[User:{UserName}]]</nowiki> page. Just say hello if you don't want to or don't know what to say. ** Link yourself Main_Page#About Contributors section")
  • 05:35, 21 February 2024Optimizing Monitors for Sim Racing (hist | edit) ‎[2,151 bytes]Shovas (talk | contribs) (Created page with "== The Importance of Monitor Settings for Sim Racing == ''' Work In Progress''' * Drivers * Color profile * Refresh rate * Response rate * FreeSync * Game mode * Image Enhancement * Brightness * Contrast * Sharpness * Color Temperature * Ignore "worse" look on desktop (you quickly get used to it) * Ignore over-vibrant in-game colors (corrected with Color Temperature)")
  • 01:55, 21 February 2024Modernizing GTR2 with the Crew Chief GTR2 Enhancements Plugin (hist | edit) ‎[19,906 bytes]Shovas (talk | contribs) (Created page with "__TOC__ == Modern GTR2 == I've added the [https://www.racedepartment.com/members/240509/ @The Iron Wolf's] Crew Chief GTR2 Enhancements Plugin to my list of [https://selah.ca/secrets-of-gtr2/ Modern GTR2] tweaks. You can see quite an extensive feature list below. I have things in my Modern GTR2 tweaks like Skip Intro Videos, NVIDIA Profile Settings for AA/etc., High Resolution Mirrors, 4GB Patch, Force Feedback Settings, and now I've added the GTR2 Enhancements Plugi...") originally created as "GTR2/Modernizing GTR2 with the Crew Chief GTR2 Enhancements Plugin"
  • 01:42, 21 February 2024Driving Sim News (hist | edit) ‎[604 bytes]Shovas (talk | contribs) (Created page with "== Driving Sim News == * Le Mans Ultimate Launches (2024-02-20) ** [https://www.racedepartment.com/news/le-mans-ultimate-everything-you-need-to-know.1427/ Le Mans Ultimate: Everything You Need to Know] ** [https://www.racedepartment.com/news/le-mans-ultimate-hands-on-a-work-in-progress-sim.1796/ Le Mans Ultimate Hands-On: A Work-In-Progress Sim] Category: News Category: Driving Sims Category: Driving Sim News") originally created as "Sim News/Driving Sims"
  • 05:48, 19 February 2024Monitors (hist | edit) ‎[80 bytes]Shovas (talk | contribs) (Created page with "== Optimizing Monitors for Sim Racing == TODO")