IsiMotor
isiMotor by Image Space Incorporated
"ISI also developed the ISImotor game engine,[4][5] which is used for creating many racing games like GT Legends, GTR 2, ARCA Sim Racing '08, Race 07, Simulador Turismo Carretera and others." -Wikipedia
Resources
- History of the Image Space Inc. Software Engine [Webpage] - Last valid Archive.org copy of http://www.imagespaceinc.com/software.php
isiMotor1
"The prehistory of isiMotor2 begins with a string of games built on the isiMotor1 game engine developed by Image Space Incorporated (ISI) in the late 1990s and early 2000s: Sports Car GT (released 1999), Hot Rod Monster Squad, F1 2000, F1 Championship Season 2000, F1 2001, F1 2002, F1 Challenge '99-'02, NASCAR Thunder 2003 and NASCAR Thunder 2004." -isiMotor2 Community AI Documentation
Resources
- Engine Lifetime: How is it that we still don't know how to use this parameter? (For ISIMotor games) [Video] - About engine parameters LifetimeAvg, LivetimeVar, etc.
isiMotor2
"After years of independent development by ISI, a new game engine, isiMotor2, was ready for use and was licensed to SimBin Studios for their upcoming title FIA GT Racing Game: GTR. SimBin had come into being by creating and releasing a free, unlicensed FIA GT mod for F1 Challenge – for more info, see this YouTube video by GPLaps. They were now developing a licensed game of their own after purchasing a license for the right to use isiMotor2 from ISI. This was the first of many sim racing titles built on isiMotor2. Over time, a number of different developers would license isiMotor2 for use in their games." -isiMotor2 Community AI Documentation
- isiMotor 2 Community AI Documentation - Tuning Driver AI Opponents
isiMotor 2 Community AI Documentation
- isiMotor2 Community AI Documentation - "all-in-one source of information and guidance about the AI of sim racing titles built on isiMotor2 – most of all, rFactor 1, GTR 2, and Automobilista 1."
isiMotor 2 AI Guide
- isiMotor 2 AI Guide PDF
- Covers:
- PLR Player File
- RCD Driver Talent Files
- HDC/HDV High Definition Vehicle Files
- TYR/TBC Tire Behaviour Configuration Files
- SRS Series Files
- AIW Artificial Intelligence Waypoints Files
- GDB Game Data Base Files
- SVM Car Setup Files
ISIMOTOR AI is divided into a lot of files, with values spread everywhere so maybe if you want to do something, maybe only one value won`t help you, so in this documentation, its going to be divided into different sections with each file. Also, I am going to try to cover all variables that are general in isimotor2 games, but some variables are exclusive to X games, so for that, I divided into some names: SB: all Simbin Games RF1: Rfactor 1 AMS: Automobilista F1C: F1 Challenge 99-02 [1]