Project Cars 2: Difference between revisions

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(Created page with "Category: Driving Sims Category: Project Cars 2 ''By Shovas / 2024-04-21 / [https://selah.ca/secrets-of-project-cars-2/ Original Article]'' Secrets of Project Cars 2: Tips, tricks, resources, and other helpful information. * You really should be using Christiaan’s Pure FFB. It appears to be the best attempt at improving FFB. ** You probably need a lot of smoothing on direct drive wheels ** See my AccuForce ffb settings in this post ** Alterna...")
 
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[[Category: Driving Sims]] [[Category: Project Cars 2]]
[[Category: Driving Sims]] [[Category: Project Cars 2]] [[Category: Simulation]]
''By [[User: Shovas|Shovas]] / 2024-04-21 / [https://selah.ca/secrets-of-project-cars-2/ Original Article]''
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Secrets of Project Cars 2: Tips, tricks, resources, and other helpful information.
Secrets of Project Cars 2: Tips, tricks, resources, and other helpful information.



Latest revision as of 18:35, 28 October 2024

Secrets of Project Cars 2: Tips, tricks, resources, and other helpful information.

  • You really should be using Christiaan’s Pure FFB. It appears to be the best attempt at improving FFB.
    • You probably need a lot of smoothing on direct drive wheels
    • See my AccuForce ffb settings in this post
    • Alternatively, if you have native telemetry ffb with your wheel (something like AccuForce SimCommander’s Steering Feedback Foundation, iRacing’s irFFB, etc.) then these tend to be ‘cleaner’ ffb signals in my experience.
  • TrackIR works:
    • Must launch using Steam VR launch mode
    • Must use Helmet view
      • You can disable the helmet visual so it looks just like Cockpit view