Assetto Corsa Competizione: Difference between revisions

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(Created page with "Category: Driving Sims Category: ACC Category: Simulation __TOC__ == Graphics == === Optimized Epic Settings === '''Optimized for 12700KF + 3080:''' * Everything on Epic or the highest it can go * Contact Shadows: Disabled ** Alleviates an issue where shadows update from soft shadows to sharp shadows too near the player. It's not a complete fix but it seems to help. * Antialiasing Type: KTAA * DLSS: Disabled * FSR: Disabled * Mirror View Distance: 120m * Mi...")
 
 
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Line 5: Line 5:
=== Optimized Epic Settings ===
=== Optimized Epic Settings ===


'''Optimized for 12700KF + 3080:'''
'''Optimized for 12700KF + 3080 by Shovas:'''
* Everything on Epic or the highest it can go
* Everything on Epic or the highest it can go
* Contact Shadows: Disabled
* Contact Shadows: Disabled
Line 12: Line 12:
* DLSS: Disabled
* DLSS: Disabled
* FSR: Disabled
* FSR: Disabled
* Mirror View Distance: 120m
* Mirror Framerate Limit: Off
* Mirror Framerate Limit: Off
* Temporal Upsampling: Off
* Temporal Upsampling: Off
* Advanced Sharpen Filter: Disabled
* Advanced Sharpen Filter: Disabled
* Motion Blur: Disabled
* Motion Blur: Disabled
=== NVIDIA Profile Inspector ===
'''Scratch: I don't think these settings are having an effect.'''
Things we're trying to solve:
* White lines with aliasing
* Metal barriers with shimmering
Configuration:
* ''Using NVIDIA Profile Inspector''
* Antialiasing - Mode: Enhance
* Antialiasing - Setting: 8xS [Combined: 1x2 SS + 4x MS]
* Antialiasing - Transparency Multisampling: Eanabled
* Antialiasing - Transparency Supersample: 8x Sparse Grid Supersampling

Latest revision as of 22:54, 17 January 2025

Graphics

Optimized Epic Settings

Optimized for 12700KF + 3080 by Shovas:

  • Everything on Epic or the highest it can go
  • Contact Shadows: Disabled
    • Alleviates an issue where shadows update from soft shadows to sharp shadows too near the player. It's not a complete fix but it seems to help.
  • Antialiasing Type: KTAA
  • DLSS: Disabled
  • FSR: Disabled
  • Mirror Framerate Limit: Off
  • Temporal Upsampling: Off
  • Advanced Sharpen Filter: Disabled
  • Motion Blur: Disabled

NVIDIA Profile Inspector

Scratch: I don't think these settings are having an effect.

Things we're trying to solve:

  • White lines with aliasing
  • Metal barriers with shimmering

Configuration:

  • Using NVIDIA Profile Inspector
  • Antialiasing - Mode: Enhance
  • Antialiasing - Setting: 8xS [Combined: 1x2 SS + 4x MS]
  • Antialiasing - Transparency Multisampling: Eanabled
  • Antialiasing - Transparency Supersample: 8x Sparse Grid Supersampling