3DSimEd: Difference between revisions

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*** [http://sim-garage.co.uk/3dsimed-features/ Features]
*** [http://sim-garage.co.uk/3dsimed-features/ Features]
*** [http://sim-garage.co.uk/3dsimed3-download/ Download]
*** [http://sim-garage.co.uk/3dsimed3-download/ Download]
** Editing Guides:
*** [http://sim-garage.co.uk/gpl-to-rfactor-track-conversion-tutorial/ GPL to rFactor Track Conversion Tutorial] ([https://www.simwiki.net/files/3dsimed/GPL-to-rFactor-track-conversion-tutorial.pdf Backup Link])
*** [http://sim-garage.co.uk/working-with-nfs-shift/ Working with NFS Shift] ([https://www.simwiki.net/files/3dsimed/Working-with-NFS-Shift.pdf Backup Link])
* '''Help and How To'''
* '''Help and How To'''
** [https://trackaholics.forumotion.com/f29-how-to-tools Trackaholics How To & Tools]
** [https://trackaholics.forumotion.com/f29-how-to-tools Trackaholics How To & Tools]

Revision as of 02:45, 1 September 2024

3dsimed2.jpg

Description

3DSimED is a Windows DirectX application allowing the creation and visualization of models from many racing sim formats.

Models can be exported to Assetto Corsa, Automobilista, rFactor 2 (and 1), GTR2, Race 07, GTL, N2003 and many other games.

Sim formats which can be imported include Grid Legends cars, Grid2019 cars, Forza Horizon 4 cars, F1-2021, F1-2020, F1-2019, F1 2018, F1 2017, Forza 7, Forza Apex, Forza Horizon 3, F1-2016, rFactor2, Assetto Corsa, Grid AutoSport,F1-2010 to F1-2020, NFS Shift, DIRT, GRID, Race 07, GTR Evolution, STCC The Game, GTR2, rFactor, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Formula 1 2002 (F1 2002).

3DSimED can also read & write OBJ, FBX, Collada DAE, 3DSMax .3DS, SketchUp .SKP, allowing data to be exchanged with many 3D editors and also applications such as KsEditor the Assetto Corsa editor.

- Description from http://sim-garage.co.uk/

Resources

Notes

  • I hope this page helps but I'm writing it from a GTR2-centric perspective. Still, for 3DSimEd, it should still largely apply for other supported sims.

How Tos

Basic Operation

  • Importing a Model:
    • Import > Navigate to .CAR file > Open
  • Viewing a Model:
    • Rotate Model: Click and drag
    • Zoom: Mouse Wheel

Import a Car to 3DSimEd

  1. Import (top toolbar)
  2. Navigate to and select your car's .CAR file
    • Ex. GTR2: 14068_G2_BMW_M3GTR.car in GameData\Teams\24H\BMW M3GTR Teams\0815 Motorsport\
  3. Click Open: The car should display

Select Objects On Car

  1. Object By Name
  2. Click on an object: The moves to and highlights the object
  3. Click OK: Dismisses the object selection dialog and opens an object properties dialong on the right-hand side

Editing Object Properties

  1. Select an Object: Opens "Object Instance Edit" dialog on right-hand side

Exporting and Repackaging an Updated Car

TODO

Object Properties Glossary

TODO

Materials

TODO

Shaders

TODO