V-Rally 4

V-Rally 4: Difference between revisions

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* I guess I like it a lot: [[V-Rally 4 is Special]]
* I guess I like it a lot: [[V-Rally 4 is Special]]
* Surprisingly good simcade rally game with a little bit of sim touch
* Surprisingly good simcade rally game
* I'm only recently into rally games, such as Dirt Rally 2.0, but it seems like DR2 owes some of its choices to this game
* I'm only recently into rally games, such as Dirt Rally 2.0, but it seems like DR2 owes some of its choices to this game
* The team simulation elements, where you can recruit better talent, which that gives you better car upgrades but costs more, and team salary you have to pay every in-game week, is a pleasantly engaging way to make your races feel like they mean something
* The team simulation elements, where you can recruit better talent, which that gives you better car upgrades but costs more, and team salary you have to pay every in-game week, is a pleasantly engaging way to make your races feel like they mean something

Revision as of 21:27, 19 July 2024

Highlights

V-Rally 4 is Special

Controller Settings

Tested on PS5 with DualShock 4 controllers. Also works nicely with an XBox Core Wireless Gaming Controller on a PC.

  • Steering Sensitivity: -10
    • Alleviates overly twitchy steering
  • Throttle Sensitivity: -5
    • Provides more trigger travel on the low-end allowing for improved throttle application, reducing spinning the tires under throttle
  • Brake Sensitivity: -5
    • Provides more trigger travel on the low-end allowing for improved braking application, reducing the chance of lock-up under braking

Comments

  • I guess I like it a lot: V-Rally 4 is Special
  • Surprisingly good simcade rally game
  • I'm only recently into rally games, such as Dirt Rally 2.0, but it seems like DR2 owes some of its choices to this game
  • The team simulation elements, where you can recruit better talent, which that gives you better car upgrades but costs more, and team salary you have to pay every in-game week, is a pleasantly engaging way to make your races feel like they mean something
  • This is how arcade/simcade driving games should feel. The sense of speed feels fast and the hookup from dirt to tarmac just feels so good. Looking at you, Forza Horizon, Test Drive Unlimited, The Crew Motorfest, Need For Speed, etc.

- Shovas