RFactor 1: Difference between revisions

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'''Notes:'''
'''Notes:'''
* Confirmed: Controller.ini Neutral Range affects RealFeel 240228
* Confirmed: Controller.ini Neutral Range affects RealFeel even at 0% Mix 240228
* Confirmed: Controller.ini Neutral Function affects RealFeel 240228
* Confirmed: Controller.ini Neutral Function affects RealFeel even at 0% Mix 240228
* Confirmed: Controller.ini Force Exponent affects RealFeel 240228
* Confirmed: Controller.ini Force Exponent affects RealFeel even at 0% Mix 240228
* Confirmed: Controller.ini Grip Weight affects RealFeel 240228
* Confirmed: Controller.ini Grip Weight affects RealFeel even at 0% Mix 240228
* Confirmed: Controller.ini Grip Factor affects RealFeel 240228
* Confirmed: Controller.ini Grip Factor affects RealFeel even at 0% Mix 240228

Revision as of 06:50, 28 February 2024

Rfactor 1

Unless otherwise stated, this page deals with vanilla Steam rFactor 1 (v1.255g) as of 2024-02-27.

Steering Wheel Rotation

UserData\User\Controller.ini:

Steering Wheel Range="900" // Degrees of rotation of in-game steering wheel

Default: 270

TrackIR Tracking Speed

Glance Angle="2.50000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)

Default: 0.75000

Borderless Windowed Mode

Use Borderless Gaming 9.5.6+ to enable a true borderless windowed mode

You can select Windowed mode in the graphics options app but it still leaves borders, a title bar, and the bottom and right of the screen are cut off.

RealFeel FFB

  • Warning: If you have a strong wheel that might hurt you from unexpected movements, lower its max strength to a safe level (I lowered mine to 50% on a 25Nm SimuCube 2 Pro)
  • Critical: Set Steer Ratio Speed="0.00000" in UserData\User\Controller.ini or RealFeel will deliver crazy jolty ffb to your wheel and you'll think RealFeel is bad
  • Not sure this is related but set Speed Sensitive Steering="0.00000" in UserData\User\Controller.ini to avoid magic automatic steering that will throw you off and think something's wrong with RealFeel
  • Download RealFeelPlugin.dll (here or here)
    • Possibly helpful tutorial here
  • Place RealFeelPlugin.dll in rFactor\Plugins
  • Start game, get out on track, and immediately exit: A rFactor\RealFeelPlugin.ini will be generated that you can tweak
    • You can't just copy&paste in your own RealFeelPlugin.ini before a first run with RealFeelPlugin.dll, apparently, at least I wasn't getting any steering forces until I deleted my ini, started the game, got out on track, immediately exited, RealFeelPlugin.ini was generated, and it then it started working.
  • SteerForceInputMax:
    • It seeems this must be SteerForceInputMax=-65535.000000 (+/- if you wheel pulls the wrong way) or you don't get any steering forces at all

Notes:

  • Confirmed: Controller.ini Neutral Range affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Neutral Function affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Force Exponent affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Grip Weight affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Grip Factor affects RealFeel even at 0% Mix 240228