RFactor 1: Difference between revisions
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Default: 270 | Default: 270 | ||
== Steering Center Deadzone == | |||
Try: | |||
FFB steer force neutral range="0.00450" // Max distance from center "neutral force" location where forces are reduced to help avoid oscillation (0.0 to disable) | |||
FFB steer force neutral function="1.00000" // Function to apply near neutral force location, in order to tune out FFB "deadzone" but keeping oscillations in check: 0.0=original, 1.0=new | |||
== TrackIR Tracking Speed == | == TrackIR Tracking Speed == |
Revision as of 07:18, 28 February 2024
Rfactor 1
Unless otherwise stated, this page deals with vanilla Steam rFactor 1 (v1.255g) as of 2024-02-27.
Steering Wheel Rotation
UserData\User\Controller.ini:
Steering Wheel Range="900" // Degrees of rotation of in-game steering wheel
Default: 270
Steering Center Deadzone
Try:
FFB steer force neutral range="0.00450" // Max distance from center "neutral force" location where forces are reduced to help avoid oscillation (0.0 to disable) FFB steer force neutral function="1.00000" // Function to apply near neutral force location, in order to tune out FFB "deadzone" but keeping oscillations in check: 0.0=original, 1.0=new
TrackIR Tracking Speed
Glance Angle="2.50000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
Default: 0.75000
Borderless Windowed Mode
Use Borderless Gaming 9.5.6+ to enable a true borderless windowed mode
You can select Windowed mode in the graphics options app but it still leaves borders, a title bar, and the bottom and right of the screen are cut off.
RealFeel FFB
- Warning: If you have a strong wheel that might hurt you from unexpected movements, lower its max strength to a safe level (I lowered mine to 50% on a 25Nm SimuCube 2 Pro)
- Critical: Set Steer Ratio Speed="0.00000" in UserData\User\Controller.ini or RealFeel will deliver crazy jolty ffb to your wheel and you'll think RealFeel is bad
- Not sure this is related but set Speed Sensitive Steering="0.00000" in UserData\User\Controller.ini to avoid magic automatic steering that will throw you off and think something's wrong with RealFeel
- Download RealFeelPlugin.dll (here or here)
- Possibly helpful tutorial here
- Place RealFeelPlugin.dll in rFactor\Plugins
- Start game, get out on track, and immediately exit: A rFactor\RealFeelPlugin.ini will be generated that you can tweak
- You can't just copy&paste in your own RealFeelPlugin.ini before a first run with RealFeelPlugin.dll, apparently, at least I wasn't getting any steering forces until I deleted my ini, started the game, got out on track, immediately exited, RealFeelPlugin.ini was generated, and it then it started working.
- SteerForceInputMax:
- It seeems this must be SteerForceInputMax=-65535.000000 (+/- if you wheel pulls the wrong way) or you don't get any steering forces at all
Notes:
- Confirmed: Controller.ini Neutral Range affects RealFeel even at 0% Mix 240228
- Confirmed: Controller.ini Neutral Function affects RealFeel even at 0% Mix 240228
- Confirmed: Controller.ini Force Exponent affects RealFeel even at 0% Mix 240228
- Confirmed: Controller.ini Grip Weight affects RealFeel even at 0% Mix 240228
- Confirmed: Controller.ini Grip Factor affects RealFeel even at 0% Mix 240228