RFactor 1: Difference between revisions

From Simwiki.net
Jump to navigation Jump to search
Line 51: Line 51:
== RealFeel FFB ==
== RealFeel FFB ==


* '''Warning''': If you have a strong wheel that might hurt you from unexpected movements, lower its max strength to a safe level (I lowered mine to 50% on a 25Nm SimuCube 2 Pro)
* '''Warning''': If you have a strong wheel that might hurt you from unexpected movements, lower its max strength to a safe level (I lowered mine to 50% on a 25Nm SimuCube 2 Pro). Once you're satisfied, you can return to 100% for your wheel and adjust the strength in game, or whatever your preference is.
* '''Critical''': Set Steer Ratio Speed="0.00000" in UserData\User\Controller.ini or RealFeel will deliver crazy jolty ffb to your wheel and you'll think RealFeel is bad
* '''Critical''': Set Steer Ratio Speed="0.00000" in UserData\User\Controller.ini or RealFeel will deliver crazy jolty ffb to your wheel and you'll think RealFeel is bad
* Not sure this is related but set Speed Sensitive Steering="0.00000" in UserData\User\Controller.ini to avoid magic automatic steering that will throw you off and think something's wrong with RealFeel
* Not sure this is related but set Speed Sensitive Steering="0.00000" in UserData\User\Controller.ini to avoid magic automatic steering that will throw you off and think something's wrong with RealFeel
Line 60: Line 60:
** You can't just copy&paste in your own RealFeelPlugin.ini before a first run with RealFeelPlugin.dll, apparently, at least I wasn't getting any steering forces until I deleted my ini, started the game, got out on track, immediately exited, RealFeelPlugin.ini was generated, and it then it started working.
** You can't just copy&paste in your own RealFeelPlugin.ini before a first run with RealFeelPlugin.dll, apparently, at least I wasn't getting any steering forces until I deleted my ini, started the game, got out on track, immediately exited, RealFeelPlugin.ini was generated, and it then it started working.
* SteerForceInputMax:
* SteerForceInputMax:
** It seeems this must be SteerForceInputMax=-65535.000000 (+/- if you wheel pulls the wrong way) or you don't get any steering forces at all
** (???) It seeems this must be SteerForceInputMax=-65535.000000 (+/- if you wheel pulls the wrong way) or you don't get any steering forces at all
*** I landed on MaxForceAtSteeringRack=10350.103516 so it all depends.


'''Notes:'''
'''Notes:'''
Line 76: Line 77:


This was so confusing setting up RealFeel. I'd make some progress the RealFeelPlugin.ini, restart rFactor, and it would feel like all the FFB was gone. So, I'd reload a default ini and start again from scratch. I guess it was just this issue.
This was so confusing setting up RealFeel. I'd make some progress the RealFeelPlugin.ini, restart rFactor, and it would feel like all the FFB was gone. So, I'd reload a default ini and start again from scratch. I guess it was just this issue.
=== My RealFeelPlugin.ini for a SimuCube 2 Pro ===
''2024-02-28''
<pre><nowiki>
[General]
RealFeelIsOn=True
ConsoleEnabled=True
ConsoleRepeatDelay=0.100000
LogEnabled=true
SpeechEnabled=True
KeyRepeatDelay=0.100000
SteerForceInputMax=-11500.000000
MinSpeed=10.000000
DefaultMaxForceAtSteeringRack=10350.103516
DefaultSteeringDamper=11500.000000
DefaultFrontGripEffect=0.562500
DefaultSmoothingLevel=1
VehicleDelimiterSize=64
DefaultKf=4312.500000
DefaultKs=7.000000
DefaultA=1.500000
DefaultKr=6.000000
</nowiki></pre>

Revision as of 03:31, 29 February 2024

Rfactor 1

Unless otherwise stated, this page deals with vanilla Steam rFactor 1 (v1.255g) as of 2024-02-27.

NVIDIA Profile

  • Antialiasing compatibility: 0x004412C1 (Diablo III)
  • Antialiasing - Mode: Override
    • Disable in-game Antialiasing using GTR2Config.exe
  • Antialiasing – Setting: 8xS [Combined: 1×2 SS + 4x MS]
  • Antialiasing - Transparency Multisampling: Enabled
  • Antialiasing – Transparency Supersampling: 8x Sparse Grid Supersampling
  • Anisotropic filtering mode: User-defined / Off
  • Anisotropic filtering setting: 16x
  • Texture filtering – Quality: High quality

Steering Wheel Rotation

UserData\User\Controller.ini:

Steering Wheel Range="900" // Degrees of rotation of in-game steering wheel

Default: 270

Steering Center Deadzone

Try these in Controller.ini:

FFB steer force neutral range="0.00450" // Max distance from center "neutral force" location where forces are reduced to help avoid oscillation (0.0 to disable)

FFB steer force neutral function="1.00000" // Function to apply near neutral force location, in order to tune out FFB "deadzone" but keeping oscillations in check: 0.0=original, 1.0=new

TrackIR Tracking Speed

Glance Angle="2.50000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)

Default: 0.75000

Borderless Windowed Mode

Use Borderless Gaming 9.5.6+ to enable a true borderless windowed mode

You can select Windowed mode in the graphics options app but it still leaves borders, a title bar, and the bottom and right of the screen are cut off.

Loss of FFB or Suddenly Weak FFB

Try:

  • Restart session and/or restart rFactor
  • Map a key to the Reset FFB bind and use it when sitting in the cockpit

RealFeel FFB

  • Warning: If you have a strong wheel that might hurt you from unexpected movements, lower its max strength to a safe level (I lowered mine to 50% on a 25Nm SimuCube 2 Pro). Once you're satisfied, you can return to 100% for your wheel and adjust the strength in game, or whatever your preference is.
  • Critical: Set Steer Ratio Speed="0.00000" in UserData\User\Controller.ini or RealFeel will deliver crazy jolty ffb to your wheel and you'll think RealFeel is bad
  • Not sure this is related but set Speed Sensitive Steering="0.00000" in UserData\User\Controller.ini to avoid magic automatic steering that will throw you off and think something's wrong with RealFeel
  • Download RealFeelPlugin.dll (here or here)
    • Possibly helpful tutorial here
  • Place RealFeelPlugin.dll in rFactor\Plugins
  • Start game, get out on track, and immediately exit: A rFactor\RealFeelPlugin.ini will be generated that you can tweak
    • You can't just copy&paste in your own RealFeelPlugin.ini before a first run with RealFeelPlugin.dll, apparently, at least I wasn't getting any steering forces until I deleted my ini, started the game, got out on track, immediately exited, RealFeelPlugin.ini was generated, and it then it started working.
  • SteerForceInputMax:
    • (???) It seeems this must be SteerForceInputMax=-65535.000000 (+/- if you wheel pulls the wrong way) or you don't get any steering forces at all
      • I landed on MaxForceAtSteeringRack=10350.103516 so it all depends.

Notes:

  • Confirmed: Controller.ini Neutral Range affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Neutral Function affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Force Exponent affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Grip Weight affects RealFeel even at 0% Mix 240228
  • Confirmed: Controller.ini Grip Factor affects RealFeel even at 0% Mix 240228

Working FFB Suddenly Has Low FFB Strength

Try:

  • Restart session and/or restart rFactor
  • Map a key to the Reset FFB bind and use it when sitting in the cockpit

This was so confusing setting up RealFeel. I'd make some progress the RealFeelPlugin.ini, restart rFactor, and it would feel like all the FFB was gone. So, I'd reload a default ini and start again from scratch. I guess it was just this issue.

My RealFeelPlugin.ini for a SimuCube 2 Pro

2024-02-28

[General]
RealFeelIsOn=True
ConsoleEnabled=True
ConsoleRepeatDelay=0.100000
LogEnabled=true
SpeechEnabled=True
KeyRepeatDelay=0.100000
SteerForceInputMax=-11500.000000
MinSpeed=10.000000
DefaultMaxForceAtSteeringRack=10350.103516
DefaultSteeringDamper=11500.000000
DefaultFrontGripEffect=0.562500
DefaultSmoothingLevel=1
VehicleDelimiterSize=64
DefaultKf=4312.500000
DefaultKs=7.000000
DefaultA=1.500000
DefaultKr=6.000000