V-Rally 4: Difference between revisions
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* Steering Sensitivity: -10 | * Steering Sensitivity: -10 | ||
** Alleviates overly twitchy steering | ** Alleviates overly twitchy steering | ||
* Throttle Sensitivity: -5 | |||
** Provides more trigger travel on the low-end allowing for improved throttle application at low speeds (ie. reduce spinning the tires under throttle) | |||
* Brake Sensitivity: -5 | |||
** Provides more trigger travel on the low-end allowing for improved braking application at low speeds (ie. reduce brake lock-up under braking) | |||
== Comments == | == Comments == |
Revision as of 15:14, 5 June 2024
Controller Settings
Tested on PS5 with DualShock 4 controllers
- Steering Sensitivity: -10
- Alleviates overly twitchy steering
- Throttle Sensitivity: -5
- Provides more trigger travel on the low-end allowing for improved throttle application at low speeds (ie. reduce spinning the tires under throttle)
- Brake Sensitivity: -5
- Provides more trigger travel on the low-end allowing for improved braking application at low speeds (ie. reduce brake lock-up under braking)
Comments
- Surprisingly impressive arcade rally game with a little bit of sim touch
- I'm only recently into rally games, such as Dirt Rally 2.0, but it seems like DR2 owes some of its choices to this game
- The team simulation elements, where you can recruit better talent, that gives you better options but costs more, and whose salary you have to pay every in-game week, is a really engaging way to make your races feel that much more meaningful
- Shovas