V-Rally 4: Difference between revisions
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** Alleviates overly twitchy steering | ** Alleviates overly twitchy steering | ||
* Throttle Sensitivity: -5 | * Throttle Sensitivity: -5 | ||
** Provides more trigger travel on the low-end allowing for improved throttle application | ** Provides more trigger travel on the low-end allowing for improved throttle application, reducing spinning the tires under throttle | ||
* Brake Sensitivity: -5 | * Brake Sensitivity: -5 | ||
** Provides more trigger travel on the low-end allowing for improved braking application | ** Provides more trigger travel on the low-end allowing for improved braking application, reducing the chance of lock-up under braking | ||
== Comments == | == Comments == |
Revision as of 15:17, 5 June 2024
Controller Settings
Tested on PS5 with DualShock 4 controllers
- Steering Sensitivity: -10
- Alleviates overly twitchy steering
- Throttle Sensitivity: -5
- Provides more trigger travel on the low-end allowing for improved throttle application, reducing spinning the tires under throttle
- Brake Sensitivity: -5
- Provides more trigger travel on the low-end allowing for improved braking application, reducing the chance of lock-up under braking
Comments
- Surprisingly good arcade rally game with a little bit of sim touch
- I'm only recently into rally games, such as Dirt Rally 2.0, but it seems like DR2 owes some of its choices to this game
- The team simulation elements, where you can recruit better talent, which that gives you better car upgrades but costs more, and team salary you have to pay every in-game week, is a pleasantly engaging way to make your races feel like they mean something
- Shovas