RFactor 1

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Revision as of 07:47, 29 February 2024 by Shovas (talk | contribs) (→‎RealFeel FFB)
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Rfactor 1

Unless otherwise stated, this page deals with vanilla Steam rFactor 1 (v1.255g) as of 2024-02-27.

NVIDIA Profile

  • Antialiasing compatibility: 0x004412C1 (Diablo III)
  • Antialiasing - Mode: Override
    • Disable in-game Antialiasing using GTR2Config.exe
  • Antialiasing – Setting: 8xS [Combined: 1×2 SS + 4x MS]
  • Antialiasing - Transparency Multisampling: Enabled
  • Antialiasing – Transparency Supersampling: 8x Sparse Grid Supersampling
  • Anisotropic filtering mode: User-defined / Off
  • Anisotropic filtering setting: 16x
  • Texture filtering – Quality: High quality

Steering Wheel Rotation

UserData\User\Controller.ini:

Steering Wheel Range="900" // Degrees of rotation of in-game steering wheel

Default: 270

Steering Center Deadzone

Try these in Controller.ini:

FFB steer force neutral range="0.00450" // Max distance from center "neutral force" location where forces are reduced to help avoid oscillation (0.0 to disable)

FFB steer force neutral function="1.00000" // Function to apply near neutral force location, in order to tune out FFB "deadzone" but keeping oscillations in check: 0.0=original, 1.0=new

TrackIR Tracking Speed

Glance Angle="2.50000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)

Default: 0.75000

Borderless Windowed Mode

Use Borderless Gaming 9.5.6+ to enable a true borderless windowed mode

You can select Windowed mode in the graphics options app but it still leaves borders, a title bar, and the bottom and right of the screen are cut off.

Loss of FFB or Suddenly Weak FFB

Try:

  • Restart session and/or restart rFactor
  • Map a key to the Reset FFB bind and use it when sitting in the cockpit

RealFeel FFB

  • Warning: If you have a strong wheel that might hurt you from unexpected movements, lower its max strength to a safe level (I lowered mine to 50% on a 25Nm SimuCube 2 Pro). Once you're satisfied, you can return to 100% for your wheel and adjust the strength in game, or whatever your preference is.
  • Critical: Set Steer Ratio Speed="0.00000" in UserData\User\Controller.ini or RealFeel will deliver crazy jolty ffb to your wheel and you'll think RealFeel is bad
  • Not sure this is related but set Speed Sensitive Steering="0.00000" in UserData\User\Controller.ini to avoid magic automatic steering that will throw you off and think something's wrong with RealFeel
  • Download RealFeelPlugin.dll (here or here)
    • Very helpful parameter descriptions here
    • Possibly helpful tutorial here
  • Place RealFeelPlugin.dll in rFactor\Plugins
  • Start game, get out on track, and immediately exit: A rFactor\RealFeelPlugin.ini will be generated that you can tweak
    • You can't just copy&paste in your own RealFeelPlugin.ini before a first run with RealFeelPlugin.dll, apparently, at least I wasn't getting any steering forces until I deleted my ini, started the game, got out on track, immediately exited, RealFeelPlugin.ini was generated, and it then it started working.
  • SteerForceInputMax:
    • This is just Controller.ini "Steer Force Input Max" (11500) with a flipped +/- in RealFeelPlugin.ini if your wheel is pulling the wrong way
  • FFB Gain (Controller.ini)
    • Controls overall FFB strength
    • This means that the same master strength number in RealFeelPlugin.ini, 1500, is equivalet to 100% Strength * FFB Gain. So if FFB Gain were 0.5 then 1500 would now represent 50% FFB strength.
  • FFBMixerRealFeelPercent:
    • This mixes RealFeel FFB (steering forces) into original FFB (ie. Controller.ini)
    • At 0% there is no RealFeel FFB steering forces, it's all original FFB steering forces
    • At 100% there is 100% RealFeel FFB steering forces and no original FFB steering forces
    • Regardless, all FFB Effects from Controller.ini are always present in the FFB (eg. Steer Vibe, Brake Vibe, Throttle Vibe, Friction, Damper, Rumble Strip, Jolt)
      • Use FFB Effects Level to control the presence of these effects in FFB
  • Forces:
    • All forces besides SteerForceMaxInput are relative to 1500 (100% FFB). Do not confuse with 11500.
    • All other forces are inverted compared to 1500
      • If you want less strength, raise the force value (ie. 60% FFB = 1500 / 0.6 = 2500)
      • If you want more strength, raise the force value in the same way (ie. 80% FFB = 1500 / 0.8 = 1875)
      • You will increasingly get ffb clipping as you approach 1500 and lower
  • Parking Lot Forces:
    • Also relative to 1500 except when in the garage or stepping on the brake it feels like 100% FFB resistance

My RealFeelPlugin.ini for a SimuCube 2 Pro

2024-02-29

[General]
RealFeelIsOn=True
ConsoleEnabled=False
ConsoleRepeatDelay=0.100000
LogEnabled=True
SpeechEnabled=True
KeyRepeatDelay=0.100000
SteerForceInputMax=-11500.000000
MinSpeed=10.000000
DefaultMaxForceAtSteeringRack=2500.000000
DefaultSteeringDamper=11500.000000
DefaultFrontGripEffect=0.000000
DefaultSmoothingLevel=1
VehicleDelimiterSize=64
DefaultKf=3750.000000
DefaultKs=7.000000
DefaultA=1.500000
DefaultKr=6.000000