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== Shovas == | == Shovas == | ||
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that whoever believes in Him shall not perish but have eternal life.”<br> | that whoever believes in Him shall not perish but have eternal life.”<br> | ||
– John 3:16, Holy Bible. Visit [https://selah.ca/free-gift/ selah.ca/free-gift] to learn more. | – John 3:16, Holy Bible. Visit [https://selah.ca/free-gift/ selah.ca/free-gift] to learn more. | ||
== Buy me a coffee == | |||
Donate to [mailto:paypal@shovas.ca paypal@shovas.ca] or send <span style="color: Green;">BTC Bitcoin</span> to bc1q8nwwnwp9zljndlcaw4jcmj0yfyqe69fa5k54dm, <span style="color: Green;">LTC Litecoin</span> to ltc1qljlmg5673q6j0s5cmxk4ggyn0x5d4npaw25vah, <span style="color: Green;">DOGE Dogecoin</span> to DSMwwdHqJ3LMxPe1HiGgNKsWBY2jPi2RwW, or <span style="color: Green;">XRP Ripple</span> to rGUoiGSjhsM14sPyePao1eqvjD6sXa1uLL and help support Simwiki. Thank you! | |||
== Mods == | |||
'''Misc Sims:''' | |||
* [[SHO XD Style SimHub Overlays]] - SimHub Overlays work with all SimHub-supported sims (which is basically all of them including GTR2, etc.) | |||
'''GTR2:''' | |||
* [[SHO Specialfx]] - Custom Specialfx.tec tweaks for bumps, bounces, grip levels, etc. | |||
* [[Real Weather for GTR2 UI Tools by Pixiv]] - Weather files to support Pixiv's GTR2 UI Tools | |||
* [[Modernizing_GTR2_with_the_Crew_Chief_GTR2_Enhancements_Plugin#Real_Weather|Real Weather for the Crew Chief GTR2 Enhancements Plugin]] - Weather files to support CCGEP's Custom Weather Feature | |||
* [[SHO PnG Retrofit]] - Power & Glory Historical Immersion Enhancements Mod including Era-appropriate Tracks | |||
* [[SHO Competition AI]] - Extensive attempts to improve AI competitiveness | |||
* [[SHO Competition FFB for GTR2]] - Crowdsourced FFB profiles for many popular wheels | |||
'''GT Legends:''' | |||
* [[SHO Competition FFB for GTL]] | |||
'''Race 07:''' | |||
* [[SHO Competition FFB for Race 07]] | |||
Old: | |||
* [[SHO Weather]] - Proof of concept command-line launcher for custom weather. Superceded by [[Modernizing_GTR2_with_the_Crew_Chief_GTR2_Enhancements_Plugin#Real_Weather|Real Weather for the Crew Chief GTR2 Enhancements Plugin]] | |||
== Simwiki Pages == | |||
* [[Le_Mans_24h_Live#Make_your_own_live_broadcast|Watching Le Mans 24h Live]] - How to make your own free, live broadcast out of live timing screens, live radio commentary, and live onboard videos | |||
'''GTR2:''' | |||
* [[GTR2 Graphics Optimization]] | |||
== Contact == | == Contact == | ||
Line 15: | Line 50: | ||
** [https://gtr2-endurance.forumotion.org/search?search_id=newposts European Endurance Center Forums] | ** [https://gtr2-endurance.forumotion.org/search?search_id=newposts European Endurance Center Forums] | ||
** [https://www.evolution-modding.net Evolution Modding Forums] | ** [https://www.evolution-modding.net Evolution Modding Forums] | ||
== To-Dos == | == To-Dos == | ||
Line 34: | Line 59: | ||
== Ideas == | == Ideas == | ||
* ''' | * '''File Downloads Hosting''' | ||
** | ** If you already pay for a cloud drive, like Google Drive, Office 365, Proton Drive, Dropbox, Mediafire, or Mega, just use that if you're an individual modder. They're unlikely to completely cancel a paying customer even if they realize you're using it for download sharing. | ||
** We all use free Mediafire or Mega cloud drives to distribute our mods | ** We all use free Mediafire or Mega cloud drives to distribute our mods | ||
*** That tends to work fine because each person has their own account and for each modder there's a limited audience so not too much of a risk of going over the transfer limit (but I've seen it happen) | *** That tends to work fine because each person has their own account and for each modder there's a limited audience so not too much of a risk of going over the transfer limit (but I've seen it happen) | ||
*** You can pay $6-12/month to Mediafire or Mega and get more space and more transfer limit | *** You can pay $6-12/month to Mediafire or Mega and get more space and more transfer limit | ||
*** But it still leaves the problem that Mediafire and Mega aren't really intended to be used for downloads the way we use them | *** But it still leaves the problem that Mediafire and Mega aren't really intended to be used for downloads the way we use them | ||
** Shared Web Hosting is one option, if you're willing to pay, as you can use the webspace for downloads instead of a website | ** Shared Web Hosting is one cheap option, if you're willing to pay, as you can use the webspace for downloads instead of a website | ||
*** Often very cheap pricing and generous storage and traffic limits | *** Often very cheap pricing and generous storage and traffic limits | ||
*** Pay hosting often says "unlimited" storage and traffic but it's usually always limited in some way in the terms | *** Pay hosting often says "unlimited" storage and traffic but it's usually always limited in some way in the terms | ||
Line 50: | Line 71: | ||
*** [https://www.ionos.ca/hosting/web-hosting IONOS Web Hosting] Offers "unlimited" storage and traffic. Not very intuitive but once you get ftp setup and understand your web address it's easy. | *** [https://www.ionos.ca/hosting/web-hosting IONOS Web Hosting] Offers "unlimited" storage and traffic. Not very intuitive but once you get ftp setup and understand your web address it's easy. | ||
*** [https://www.inmotionhosting.com/shared-hosting Inmotion Hosting] Offers "unlimited" storage and traffic, too. I've used Inmotion before for dedicated servers and they were fine. | *** [https://www.inmotionhosting.com/shared-hosting Inmotion Hosting] Offers "unlimited" storage and traffic, too. I've used Inmotion before for dedicated servers and they were fine. | ||
*** [https://www.dreamhost.com/hosting/shared/ DreamHost] Shared Unlimited plan is cheap and has "unlimited" storage and traffic | |||
*** [https://www.dreamhost.com/hosting/shared/ DreamHost] Shared Unlimited plan is cheap | |||
*** Popular but not unlimited: | *** Popular but not unlimited: | ||
**** [https://www.godaddy.com/en-ca/hosting/web-hosting GoDaddy] has cheap hosting which isn't unlimited but for a single modder it's an option. | |||
**** [https://world.siteground.com/web-hosting.htm SiteGround] - Cheap, limited storage, unlimited traffic | **** [https://world.siteground.com/web-hosting.htm SiteGround] - Cheap, limited storage, unlimited traffic | ||
**** [https://www.hostinger.com/web-hosting Hostinger Web Hosting] - Cheap prices, generous but not unlimited storage | **** [https://www.hostinger.com/web-hosting Hostinger Web Hosting] - Cheap prices, generous but not unlimited storage | ||
Line 63: | Line 84: | ||
***** You can still host a tonne of files, like tens of thousands, maybe a hundred thousand, maybe 600,000 (as limited on Hostinger's Business Plan), but it's something to be aware of. | ***** You can still host a tonne of files, like tens of thousands, maybe a hundred thousand, maybe 600,000 (as limited on Hostinger's Business Plan), but it's something to be aware of. | ||
***** Beware web hosting "apps" you can install. I installed MediaWiki at IONOS and it took up a huge portion of my inodes limit | ***** Beware web hosting "apps" you can install. I installed MediaWiki at IONOS and it took up a huge portion of my inodes limit | ||
'''Scratched:''' | '''Scratched:''' | ||
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<pre><nowiki> | <pre><nowiki> | ||
240919 | |||
CastleCombe: | |||
Castle2005?GameData\Locations\_CastleCombe2005\Modern\Castle2005.gdb | |||
Falkenberg: | |||
*falkenberg* | |||
== | |||
240821 | |||
World Movement | |||
No TrackIR and 0% G-Force Simulation: 100% Camera locked to car, car steady, world moves. 50% Camera still locked to car, car steady, world moves but less I guess. 0% same as sefore, world steady, car moves, but camera must be fixed to something (I previously said 0% = lock to horizon so maybe it's that). | |||
Adding in G-force Simulation unlocks camera pitch but not yaw or roll it seems but I do have a heady physics mod active | |||
*but I think disabling g-force simulation disables the head physics mod since I didn't see any head physics movement | |||
I just asked ChatGPT if it had to guess how much your brain is stabilizing the visual from eyes in a race car situation with a driver bouncing around inside a bouncing car and it said 70-90%. I could bet it's north of 50% anyway. | |||
So < 50% World Movement, tune as desired | |||
== | |||
240811 | |||
- Mallory mapping isn't correct: GDB is 09Mallory.gdb so need *mallory* ccgep-mapping line | |||
- AI Max Load isn't great, at least for GT's 2004 cars. You can hit cars and they don't budget but they can hit you and you fly off the track | |||
^ Previously found this a good value: AI Max Load="30000.00000" // Maximum total load to set up theoretical performance tables | |||
== | |||
270713 | |||
Quartiles | |||
Ex. 20 AI Grid | |||
- Blind: Unfamiliar Track + No Practice: 4th Qrtl (Ex. 20th) at AI 100 | |||
- Cold: Familiar Track + No Practice: 3rd Qrtl (Ex. 15th) at AI 105 | |||
- Competent: Familiar Track + Moderate: 2nd Qrtl (Ex. 10th) at AI 110 | |||
- Ready: Familiar Track + High Practice: 1st Qrtl (Ex. 5th) at AI 115 | |||
Quintiles | |||
Ex. 20 AI Grid | |||
- Blind: Unfamiliar Track + No Practice: 5th Qntl (Ex. 20th) at AI 104 | |||
- Cold: Familiar Track + No Practice: 4rd Qntl (Ex. 16th) at AI 108 | |||
- Warm: Familiar Track + Low Practice: 3nd Qntl (Ex. 12th) at AI 112 | |||
- Competent: Familiar Track + Moderate: 2nd Qntl (Ex. 8th) at AI 116 | |||
- Ready: Familiar Track + High Practice: 1st Qntl (Ex. 4th) at AI 1207 | |||
Notes: | |||
- Qrtl = Quartile | |||
- Qntl = Quintile | |||
- Assumes Familiar Car | |||
- Every grid can be split up into quartiles/quintiles to fit this | |||
- Eg. 30 Grid: 1st Qrtl = 30/4 = 7.5 = P8 | |||
- Eg. 20 Grid: 1st Qntl = 20/5 = 4 = P4 | |||
Tweaking Rules: | |||
- Goal: | |||
- Gain 4-8 spots OK but any more and should grid -5 (closer to front for more challenge) | |||
- Lose 4-8 spots then grid +5 (closer to rear for less challenge) | |||
Guidelines: | |||
- Take it easy on the first corner and first lap, don't pass too many by abusing the bunched up AI | |||
Tests: | |||
- 240713 GT's 2004, Imola GP 2004 (Cold), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close | |||
- 240713 GT's 2004, Valencia GP 2004 (Cold), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close | |||
- 240713 GT's 2004, Donington GP 2004 (Competent), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close | |||
- 240713 GT's 2004, Donington GP 2004 (Race Ready), Lam Mur R-GT 2004 (Familiar), Grid 30, AI 115: 8th to 6th, ahead stayed within reach, behind stayed close | |||
- 240713 GT's 2004, Zuhai GP 2004 (Cold), Lam Mur R-GT 2004 (Familiar), Grid 42, AI 105: 32nd to 21st +11, ahead stayed within reach, behind stayed within reach | |||
- 240713 GT's 2004, Zuhai GP 2004 (Competent), Lam Mur R-GT 2004 (Familiar), Grid 42, AI 110: 21st to 13th +8, ahead stayed within reach, behind stayed close | |||
- 240713 GT's 2004, Oschersleben GP 2004 (Cold), Lam Mur R-GT 2004 (Familiar), Grid 32, AI 110: 26th to 19th +7, ahead stayed within reach, behind stayed within reach | |||
== | |||
Arcade Mode | Arcade Mode | ||
- Changes mirrors to virtual rearview mirror only | - Changes mirrors to virtual rearview mirror only |
Revision as of 22:56, 19 September 2024
_
Shovas
“For God so loved the world that he gave His one and only Son,
that whoever believes in Him shall not perish but have eternal life.”
– John 3:16, Holy Bible. Visit selah.ca/free-gift to learn more.
Buy me a coffee
Donate to paypal@shovas.ca or send BTC Bitcoin to bc1q8nwwnwp9zljndlcaw4jcmj0yfyqe69fa5k54dm, LTC Litecoin to ltc1qljlmg5673q6j0s5cmxk4ggyn0x5d4npaw25vah, DOGE Dogecoin to DSMwwdHqJ3LMxPe1HiGgNKsWBY2jPi2RwW, or XRP Ripple to rGUoiGSjhsM14sPyePao1eqvjD6sXa1uLL and help support Simwiki. Thank you!
Mods
Misc Sims:
- SHO XD Style SimHub Overlays - SimHub Overlays work with all SimHub-supported sims (which is basically all of them including GTR2, etc.)
GTR2:
- SHO Specialfx - Custom Specialfx.tec tweaks for bumps, bounces, grip levels, etc.
- Real Weather for GTR2 UI Tools by Pixiv - Weather files to support Pixiv's GTR2 UI Tools
- Real Weather for the Crew Chief GTR2 Enhancements Plugin - Weather files to support CCGEP's Custom Weather Feature
- SHO PnG Retrofit - Power & Glory Historical Immersion Enhancements Mod including Era-appropriate Tracks
- SHO Competition AI - Extensive attempts to improve AI competitiveness
- SHO Competition FFB for GTR2 - Crowdsourced FFB profiles for many popular wheels
GT Legends:
Race 07:
Old:
- SHO Weather - Proof of concept command-line launcher for custom weather. Superceded by Real Weather for the Crew Chief GTR2 Enhancements Plugin
Simwiki Pages
- Watching Le Mans 24h Live - How to make your own free, live broadcast out of live timing screens, live radio commentary, and live onboard videos
GTR2:
Contact
- Discord:
- @shovas on Discord
- The Pit Stop Discord
- Crew Chief GTR2 Enhancements Plugin Discord
- Forums:
To-Dos
N/A
Plans
Ideas
- File Downloads Hosting
- If you already pay for a cloud drive, like Google Drive, Office 365, Proton Drive, Dropbox, Mediafire, or Mega, just use that if you're an individual modder. They're unlikely to completely cancel a paying customer even if they realize you're using it for download sharing.
- We all use free Mediafire or Mega cloud drives to distribute our mods
- That tends to work fine because each person has their own account and for each modder there's a limited audience so not too much of a risk of going over the transfer limit (but I've seen it happen)
- You can pay $6-12/month to Mediafire or Mega and get more space and more transfer limit
- But it still leaves the problem that Mediafire and Mega aren't really intended to be used for downloads the way we use them
- Shared Web Hosting is one cheap option, if you're willing to pay, as you can use the webspace for downloads instead of a website
- Often very cheap pricing and generous storage and traffic limits
- Pay hosting often says "unlimited" storage and traffic but it's usually always limited in some way in the terms
- But it's still often quite a bit of space and transfer, ready to go for HTTPS downloads, and cheap
- IONOS Web Hosting Offers "unlimited" storage and traffic. Not very intuitive but once you get ftp setup and understand your web address it's easy.
- Inmotion Hosting Offers "unlimited" storage and traffic, too. I've used Inmotion before for dedicated servers and they were fine.
- DreamHost Shared Unlimited plan is cheap and has "unlimited" storage and traffic
- Popular but not unlimited:
- GoDaddy has cheap hosting which isn't unlimited but for a single modder it's an option.
- SiteGround - Cheap, limited storage, unlimited traffic
- Hostinger Web Hosting - Cheap prices, generous but not unlimited storage
- BlueHost Web Hosting - Cheap-ish prices, fair but not unlimited storage
- Tom's Guide - The best unlimited web hosting in 2024 - Find articles like this for the latest best deals
- Gotchas
- Limits in Terms
- Search Terms for "limits", "transfer", "traffic", "visits", "inodes" to find our what their limits really are
- Web hosts often limit storage by limiting "inodes"
- You can still host a tonne of files, like tens of thousands, maybe a hundred thousand, maybe 600,000 (as limited on Hostinger's Business Plan), but it's something to be aware of.
- Beware web hosting "apps" you can install. I installed MediaWiki at IONOS and it took up a huge portion of my inodes limit
- Limits in Terms
Scratched:
- Ambient and track temperatures do not go down overnight: Can I modify the weather file to make that work?
- Weather files are simply a progression of minutes without regard to time of day. It would require a higher-level change that would be able to look at what time-of-day the user chose in-game and then selecting from a file that starts-at-that-hour. It's possible but pretty involved.
Notepad
...
Scratchpad
240919 CastleCombe: Castle2005?GameData\Locations\_CastleCombe2005\Modern\Castle2005.gdb Falkenberg: *falkenberg* == 240821 World Movement No TrackIR and 0% G-Force Simulation: 100% Camera locked to car, car steady, world moves. 50% Camera still locked to car, car steady, world moves but less I guess. 0% same as sefore, world steady, car moves, but camera must be fixed to something (I previously said 0% = lock to horizon so maybe it's that). Adding in G-force Simulation unlocks camera pitch but not yaw or roll it seems but I do have a heady physics mod active *but I think disabling g-force simulation disables the head physics mod since I didn't see any head physics movement I just asked ChatGPT if it had to guess how much your brain is stabilizing the visual from eyes in a race car situation with a driver bouncing around inside a bouncing car and it said 70-90%. I could bet it's north of 50% anyway. So < 50% World Movement, tune as desired == 240811 - Mallory mapping isn't correct: GDB is 09Mallory.gdb so need *mallory* ccgep-mapping line - AI Max Load isn't great, at least for GT's 2004 cars. You can hit cars and they don't budget but they can hit you and you fly off the track ^ Previously found this a good value: AI Max Load="30000.00000" // Maximum total load to set up theoretical performance tables == 270713 Quartiles Ex. 20 AI Grid - Blind: Unfamiliar Track + No Practice: 4th Qrtl (Ex. 20th) at AI 100 - Cold: Familiar Track + No Practice: 3rd Qrtl (Ex. 15th) at AI 105 - Competent: Familiar Track + Moderate: 2nd Qrtl (Ex. 10th) at AI 110 - Ready: Familiar Track + High Practice: 1st Qrtl (Ex. 5th) at AI 115 Quintiles Ex. 20 AI Grid - Blind: Unfamiliar Track + No Practice: 5th Qntl (Ex. 20th) at AI 104 - Cold: Familiar Track + No Practice: 4rd Qntl (Ex. 16th) at AI 108 - Warm: Familiar Track + Low Practice: 3nd Qntl (Ex. 12th) at AI 112 - Competent: Familiar Track + Moderate: 2nd Qntl (Ex. 8th) at AI 116 - Ready: Familiar Track + High Practice: 1st Qntl (Ex. 4th) at AI 1207 Notes: - Qrtl = Quartile - Qntl = Quintile - Assumes Familiar Car - Every grid can be split up into quartiles/quintiles to fit this - Eg. 30 Grid: 1st Qrtl = 30/4 = 7.5 = P8 - Eg. 20 Grid: 1st Qntl = 20/5 = 4 = P4 Tweaking Rules: - Goal: - Gain 4-8 spots OK but any more and should grid -5 (closer to front for more challenge) - Lose 4-8 spots then grid +5 (closer to rear for less challenge) Guidelines: - Take it easy on the first corner and first lap, don't pass too many by abusing the bunched up AI Tests: - 240713 GT's 2004, Imola GP 2004 (Cold), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close - 240713 GT's 2004, Valencia GP 2004 (Cold), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close - 240713 GT's 2004, Donington GP 2004 (Competent), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close - 240713 GT's 2004, Donington GP 2004 (Race Ready), Lam Mur R-GT 2004 (Familiar), Grid 30, AI 115: 8th to 6th, ahead stayed within reach, behind stayed close - 240713 GT's 2004, Zuhai GP 2004 (Cold), Lam Mur R-GT 2004 (Familiar), Grid 42, AI 105: 32nd to 21st +11, ahead stayed within reach, behind stayed within reach - 240713 GT's 2004, Zuhai GP 2004 (Competent), Lam Mur R-GT 2004 (Familiar), Grid 42, AI 110: 21st to 13th +8, ahead stayed within reach, behind stayed close - 240713 GT's 2004, Oschersleben GP 2004 (Cold), Lam Mur R-GT 2004 (Familiar), Grid 32, AI 110: 26th to 19th +7, ahead stayed within reach, behind stayed within reach == Arcade Mode - Changes mirrors to virtual rearview mirror only - ...??? - Is this for controllers and gamepads? - "Arcade mode- with individual physics to suit every game fan." - "In addition to the most accurate racing simulation on the planet, GTR has a completely separate Arcade mode for those gamers who love to throw the car around with wild abandon. The arcade mode is all about fun with thumping music and forgiving handling - a perfect introduction to real racing for the average gamer." - https://worthplaying.com/article/2004/9/11/news/19162-gtr-the-ultimate-racing-game-xboxpc-screens/