User:Shovas
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Shovas
“For God so loved the world that he gave His one and only Son,
that whoever believes in Him shall not perish but have eternal life.”
– John 3:16, Holy Bible. Visit selah.ca/free-gift to learn more.
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Donate to paypal@shovas.ca or send BTC Bitcoin to bc1q8nwwnwp9zljndlcaw4jcmj0yfyqe69fa5k54dm, LTC Litecoin to ltc1qljlmg5673q6j0s5cmxk4ggyn0x5d4npaw25vah, DOGE Dogecoin to DSMwwdHqJ3LMxPe1HiGgNKsWBY2jPi2RwW, or XRP Ripple to rGUoiGSjhsM14sPyePao1eqvjD6sXa1uLL and help support Simwiki. Thank you!
Mods
Misc Sims:
- SHO XD Style SimHub Overlays - SimHub Overlays work with all SimHub-supported sims (which is basically all of them including GTR2, etc.)
GTR2:
- SHO Specialfx - Custom Specialfx.tec tweaks for bumps, bounces, grip levels, etc.
- Real Weather for GTR2 UI Tools by Pixiv - Weather files to support Pixiv's GTR2 UI Tools
- Real Weather for the Crew Chief GTR2 Enhancements Plugin - Weather files to support CCGEP's Custom Weather Feature
- SHO PnG Retrofit - Power & Glory Historical Immersion Enhancements Mod including Era-appropriate Tracks
- SHO Competition AI - Extensive attempts to improve AI competitiveness
- SHO Competition FFB for GTR2 - Crowdsourced FFB profiles for many popular wheels
GT Legends:
Race 07:
Old:
- SHO Weather - Proof of concept command-line launcher for custom weather. Superceded by Real Weather for the Crew Chief GTR2 Enhancements Plugin
Simwiki Pages
- Watching Le Mans 24h Live - How to make your own free, live broadcast out of live timing screens, live radio commentary, and live onboard videos
GTR2:
Contact
- Discord:
- @shovas on Discord
- The Pit Stop Discord
- Crew Chief GTR2 Enhancements Plugin Discord
- Forums:
To-Dos
N/A
Plans
Ideas
- File Downloads Hosting
- If you already pay for a cloud drive, like Google Drive, Office 365, Proton Drive, Dropbox, Mediafire, or Mega, just use that if you're an individual modder. They're unlikely to completely cancel a paying customer even if they realize you're using it for download sharing.
- We all use free Mediafire or Mega cloud drives to distribute our mods
- That tends to work fine because each person has their own account and for each modder there's a limited audience so not too much of a risk of going over the transfer limit (but I've seen it happen)
- You can pay $6-12/month to Mediafire or Mega and get more space and more transfer limit
- But it still leaves the problem that Mediafire and Mega aren't really intended to be used for downloads the way we use them
- Shared Web Hosting is one cheap option, if you're willing to pay, as you can use the webspace for downloads instead of a website
- Often very cheap pricing and generous storage and traffic limits
- Pay hosting often says "unlimited" storage and traffic but it's usually always limited in some way in the terms
- But it's still often quite a bit of space and transfer, ready to go for HTTPS downloads, and cheap
- IONOS Web Hosting Offers "unlimited" storage and traffic. Not very intuitive but once you get ftp setup and understand your web address it's easy.
- Inmotion Hosting Offers "unlimited" storage and traffic, too. I've used Inmotion before for dedicated servers and they were fine.
- DreamHost Shared Unlimited plan is cheap and has "unlimited" storage and traffic
- Popular but not unlimited:
- GoDaddy has cheap hosting which isn't unlimited but for a single modder it's an option.
- SiteGround - Cheap, limited storage, unlimited traffic
- Hostinger Web Hosting - Cheap prices, generous but not unlimited storage
- BlueHost Web Hosting - Cheap-ish prices, fair but not unlimited storage
- Tom's Guide - The best unlimited web hosting in 2024 - Find articles like this for the latest best deals
- Gotchas
- Limits in Terms
- Search Terms for "limits", "transfer", "traffic", "visits", "inodes" to find our what their limits really are
- Web hosts often limit storage by limiting "inodes"
- You can still host a tonne of files, like tens of thousands, maybe a hundred thousand, maybe 600,000 (as limited on Hostinger's Business Plan), but it's something to be aware of.
- Beware web hosting "apps" you can install. I installed MediaWiki at IONOS and it took up a huge portion of my inodes limit
- Limits in Terms
Scratched:
- Ambient and track temperatures do not go down overnight: Can I modify the weather file to make that work?
- Weather files are simply a progression of minutes without regard to time of day. It would require a higher-level change that would be able to look at what time-of-day the user chose in-game and then selecting from a file that starts-at-that-hour. It's possible but pretty involved.
Notepad
...
Scratchpad
240821 World Movement No TrackIR and 0% G-Force Simulation: 100% Camera locked to car, car steady, world moves. 50% Camera still locked to car, car steady, world moves but less I guess. 0% same as sefore, world steady, car moves, but camera must be fixed to something (I previously said 0% = lock to horizon so maybe it's that). Adding in G-force Simulation unlocks camera pitch but not yaw or roll it seems but I do have a heady physics mod active *but I think disabling g-force simulation disables the head physics mod since I didn't see any head physics movement I just asked ChatGPT if it had to guess how much your brain is stabilizing the visual from eyes in a race car situation with a driver bouncing around inside a bouncing car and it said 70-90%. I could bet it's north of 50% anyway. So < 50% World Movement, tune as desired == 240811 - Mallory mapping isn't correct: GDB is 09Mallory.gdb so need *mallory* ccgep-mapping line - AI Max Load isn't great, at least for GT's 2004 cars. You can hit cars and they don't budget but they can hit you and you fly off the track ^ Previously found this a good value: AI Max Load="30000.00000" // Maximum total load to set up theoretical performance tables == 270713 Quartiles Ex. 20 AI Grid - Blind: Unfamiliar Track + No Practice: 4th Qrtl (Ex. 20th) at AI 100 - Cold: Familiar Track + No Practice: 3rd Qrtl (Ex. 15th) at AI 105 - Competent: Familiar Track + Moderate: 2nd Qrtl (Ex. 10th) at AI 110 - Ready: Familiar Track + High Practice: 1st Qrtl (Ex. 5th) at AI 115 Quintiles Ex. 20 AI Grid - Blind: Unfamiliar Track + No Practice: 5th Qntl (Ex. 20th) at AI 104 - Cold: Familiar Track + No Practice: 4rd Qntl (Ex. 16th) at AI 108 - Warm: Familiar Track + Low Practice: 3nd Qntl (Ex. 12th) at AI 112 - Competent: Familiar Track + Moderate: 2nd Qntl (Ex. 8th) at AI 116 - Ready: Familiar Track + High Practice: 1st Qntl (Ex. 4th) at AI 1207 Notes: - Qrtl = Quartile - Qntl = Quintile - Assumes Familiar Car - Every grid can be split up into quartiles/quintiles to fit this - Eg. 30 Grid: 1st Qrtl = 30/4 = 7.5 = P8 - Eg. 20 Grid: 1st Qntl = 20/5 = 4 = P4 Tweaking Rules: - Goal: - Gain 4-8 spots OK but any more and should grid -5 (closer to front for more challenge) - Lose 4-8 spots then grid +5 (closer to rear for less challenge) Guidelines: - Take it easy on the first corner and first lap, don't pass too many by abusing the bunched up AI Tests: - 240713 GT's 2004, Imola GP 2004 (Cold), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close - 240713 GT's 2004, Valencia GP 2004 (Cold), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close - 240713 GT's 2004, Donington GP 2004 (Competent), Chrysler Viper GTS-R (Unfamiliar): Ahead raced away, behind stayed close - 240713 GT's 2004, Donington GP 2004 (Race Ready), Lam Mur R-GT 2004 (Familiar), Grid 30, AI 115: 8th to 6th, ahead stayed within reach, behind stayed close - 240713 GT's 2004, Zuhai GP 2004 (Cold), Lam Mur R-GT 2004 (Familiar), Grid 42, AI 105: 32nd to 21st +11, ahead stayed within reach, behind stayed within reach - 240713 GT's 2004, Zuhai GP 2004 (Competent), Lam Mur R-GT 2004 (Familiar), Grid 42, AI 110: 21st to 13th +8, ahead stayed within reach, behind stayed close - 240713 GT's 2004, Oschersleben GP 2004 (Cold), Lam Mur R-GT 2004 (Familiar), Grid 32, AI 110: 26th to 19th +7, ahead stayed within reach, behind stayed within reach == Arcade Mode - Changes mirrors to virtual rearview mirror only - ...??? - Is this for controllers and gamepads? - "Arcade mode- with individual physics to suit every game fan." - "In addition to the most accurate racing simulation on the planet, GTR has a completely separate Arcade mode for those gamers who love to throw the car around with wild abandon. The arcade mode is all about fun with thumping music and forgiving handling - a perfect introduction to real racing for the average gamer." - https://worthplaying.com/article/2004/9/11/news/19162-gtr-the-ultimate-racing-game-xboxpc-screens/