Automobilista 2
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Weather
Weather Slots
- Recommendation: 2-3 Slots at 2x (ie. 30min slots) Weather Progression
- Default is Sync To Race (fit all slots in session) but if you're racing sprints weather may change too fast
- So 30min slots (2x speed) gives a nice gradual progression of weather
Graphics
Aliasing, Shimmering, and Artifacting
Things we're trying to solve:
- Concrete barriers have aliasing
- Metal barriers have shimmering
- Mesh fences have artifacting or "wavy" visuals
Configurations:
- Default:
- In-Game: Medium Multisample Anti-Aliasing (MSAA):
- Exhibits significant aliasing, some shimmering, some artifacting
- In-Game: Medium Multisample Anti-Aliasing (MSAA):
- Best Image Quality:
- Driver Enhanced Supersampling using NVIDIA Profile Inspector
- In-Game: MSAA Medium
- Driver:
- Antialiasing - Mode: Enhance
- Antialiasing - Setting: 8xS [Combined: 1x2 SS + 4x MS]
- Antialiasing - Transparency Supersample: 8x Sparse Grid Supersampling
- Driver Enhanced Supersampling using NVIDIA Profile Inspector
Aliased Shadows
- This appears to be a limitation of the shadows implementation. It's trivially optimized but has to be done by the developers and comes with a performance hit.
- No antialiasing techniques seem to have an improvement effect on Madness Engine shadows
Peripherals
TrackIR Head Tracking
- Must run in VR mode (might be Steam VR only)
- Must be in Helmet view
- Works greats other than those things