Automobilista 2

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Revision as of 02:14, 1 December 2024 by Shovas (talk | contribs) (→‎TrackIR Head Tracking)
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Weather

Weather Slots

  • Recommendation: 2-3 Slots at 2x (ie. 30min slots) Weather Progression
  • Default is Sync To Race (fit all slots in session) but if you're racing sprints weather may change too fast
  • So 30min slots (2x speed) gives a nice gradual progression of weather

Graphics

Aliasing, Shimmering, and Artifacting

Things we're trying to solve:

  • Concrete barriers have aliasing
  • Metal barriers have shimmering
  • Mesh fences have artifacting or "wavy" visuals

Configurations:

  • Default:
    • In-Game: Medium Multisample Anti-Aliasing (MSAA):
      • Exhibits significant aliasing, some shimmering, some artifacting
  • Best Image Quality:
    • Driver Enhanced Supersampling using NVIDIA Profile Inspector
      • In-Game: MSAA Medium
      • Driver:
        • Antialiasing - Mode: Enhance
        • Antialiasing - Setting: 8xS [Combined: 1x2 SS + 4x MS]
        • Antialiasing - Transparency Supersample: 8x Sparse Grid Supersampling

Aliased Shadows

  • This appears to be a limitation of the shadows implementation. It's trivially optimized but has to be done by the developers and comes with a performance hit.
  • No antialiasing techniques seem to have an improvement effect on Madness Engine shadows

Peripherals

TrackIR Head Tracking

  • Must run in VR mode (might be Steam VR only)
  • Must be in Helmet view (not just in Cockpit view)
  • Works great other than those things